Download Agent-Oriented Software Engineering V: 5th International by Xinjun Mao, Eric Yu (auth.), James Odell, Paolo Giorgini, PDF

By Xinjun Mao, Eric Yu (auth.), James Odell, Paolo Giorgini, Jörg P. Müller (eds.)

The explosive development of program parts similar to digital trade, ent- prise source making plans and cellular computing has profoundly and irreversibly replaced our perspectives on software program structures. these days, software program is to be in line with open architectures that constantly switch and evolve to house new elements and meet new specifications. software program should also function on di?- ent structures, with out recompilation, and with minimum assumptions approximately its working atmosphere and its clients. in addition, software program needs to be powerful and ¨ self sufficient, in a position to serving a naive person with at the very least overhead and interference. Agent strategies carry nice promise for responding to the recent realities of software program structures. They o?er higher-level abstractions and mechanisms which tackle concerns resembling wisdom illustration and reasoning, conversation, coordination, cooperation between heterogeneous and self reliant events, p- ception, commitments, ambitions, ideals, and intentions, all of which want conceptual modelling. at the one hand, the concrete implementation of those strategies can result in complex functionalities, e.g., in inference-based question answering, tra- motion keep watch over, adaptive work?ows, brokering and integration of disparate inf- mation assets, and automatic communique tactics. however, their wealthy representational features permit extra trustworthy and ?exible remedies of complicated organizational tactics, resulting in extra e?ective specifications an- ysis and architectural/detailed design.

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Read or Download Agent-Oriented Software Engineering V: 5th International Workshop, AOSE 2004, New York, NY, USA, July 19, 2004. Revised Selected Papers PDF

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Extra info for Agent-Oriented Software Engineering V: 5th International Workshop, AOSE 2004, New York, NY, USA, July 19, 2004. Revised Selected Papers

Example text

Each of the following extension methods (and combinations thereof) can be used: Metamodel extension. This offers first-class extensibility (as defined by MOF [24]) of the AML metamodel and notation. AML profile extension. This offers the possibility to adapt AML Profiles using constructs specific to a given domain, platform, or development method, without the need to modify the underlying AML metamodel. Concrete model extension. This offers the means to employ alternative MAS modeling approaches as complementary specifications to the AML model.

0 profiles. They are commonly referred to as AML Profile Extensions. 5 Extensibility of AML AML is designed to encompass a broad set of relevant theories and modeling approaches, it being essentially impossible to cover all inclusively. In those cases where AML is insufficient, several mechanisms can be used to extend or customize AML as required. Each of the following extension methods (and combinations thereof) can be used: Metamodel extension. This offers first-class extensibility (as defined by MOF [24]) of the AML metamodel and notation.

Different aspects of effecting interactions are modeled analogously, by means of effectors, effector types, effecting acts, effects dependencies, and effect actions. An example is depicted in Fig. 5 (a) which shows an entity role type Player with two eyes - perceptors called eye of type Eye, and two legs - effectors called leg of type Leg. Eyes are used to see other players, the pitch and the ball, and to provide localization information to the internal parts of a player. Legs are used to change the player’s position within the pitch (modeled by changing of internal state implying that no effects dependency need be placed in the diagram), and to manipulate the ball.

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